![]() ![]() You have to treat them all as one, and yet they are all separate check boxes. I would guess the modules work great for establishing download independence among all modules except the standalone trio. You cannot change the Platform dropdown unless you download them all. This is because they're all in the same window in Build Settings, and if one of them is missing, the entire window is disable. ![]() However, if I check Mac Build Support and I don't check Windows Build Support or Linux Build Support, then none of them are enabled. ![]() For instance, if download Unity on a Mac, and I check Mac Build support, I assume these are now separate downloads because (like you implied) you're supposed to be able to save HD space by downloading only the ones you need. You used to be better than this, Unity Team.Ĭlick to expand.That would be true if the module-per-module method actually worked the way it should. The rest of my rant about Unity's new business model and tactics still stands. Right-clicking on the pull-down menu gives you the opprotunity to copy the link target. Link for my version is ģ2/64 bit is apparently not reflected in the URL, apparently. Stop altering the deal, you soulless corporate suits.Įdit: figured it out, I think. Why is the new Unity so much worse than the old Unity? Why are they actively removing key features? "Oh, we're gonna put Windows compile back into the Windows Installer, and likewise for mac." Am I supposed to thank you for your generosity? What if I'm on Windows and I want to compile for Windows, Mac and Linux? LIKE UNITY HAS ALWAYS LET YOU DO RIGHT OUT OF THE BOX. ![]() There's an "Open Download Page" button but it doesn't work. So how do you get Windows build support on Windows for Unity 5.3.4 64 bit? The URL including the hash seems to be hidden behind a pull-down menu. ![]()
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